Week | Dates | Topics | Events & Notes |
---|---|---|---|
1 | 1/13 | Introduction & Overview History The Story of Computer Graphics (video) | |
2 | 1/ 20 | Elements of CGI Math Review: Points, Vectors, & Matrices | January 21 Last day of Add/Drop period |
3 | 1/27 | 2D Graphics Pipeline Implementing Graphics Primitives: lines & circles | |
4 | 2/3 | Polygon Filling 2D Viewing and Transformations | |
5 | 2/10 | 2D Viewing and Transformations 2D Clipping | |
6 | 2/17 | Midterm Project Overview Introduction to Shader-Based OpenGL | |
7 | 2/24 | Basic Geometric Modeling & Tessellation Advanced Geometrical Modeling | |
8 | 3/2 | 3D Graphics Pipeline 3D Transformation 3D Viewing | |
Break | 3/9 | March 8-15 Spring Break - University open |
|
9 | 3/16 | Illumination & Material Properties Surface Rendering Methods | March 16 Day, evening, and online classes resume |
10 | 3/23 | OpenGL Shading Language | |
11 | 3/30 | Texture Mapping | |
12 | 4/6 | Light and Color Color Perception | |
13 | 4/13 | Hidden Surface Removal Procedural Computer Graphics | |
14 | 4/20 | WebGL Global Illumination | |
15 | 4/27 - last day of classes | Preview of other courses in CS Graphics Cluster & Computer Graphics Research areas Final review & The Pixar Story (video) Final Project | |
Final Exams | April 29,30, May 1,4,5,6 |